Version 0.8.7 alpha
Added locks to the hotbar to prevent them from being overwritten by pick_block. This can make muscle-memory 1 2 3 4 5 keys much more useful
pick_block now can bring multi-block structures out from the inventroy
holster can now automatically put multi-block structures into the inventory, and will try to stack them. Rotation and flip need to match.
Added flipping: build_mode_not + rotate, or shift+e / shift+r
Dragging in the inventory will pick up multiple of stackable blocks, or evenly distribute a stack.
Other small changes to inventory behavior
Main menu background world now has sound
Added some loot to the warehouse
Fixed UI sound sometimes having a position
Lowered some sound pops
Localization:
HINT_GOTBLOCK wire_spool
HINT_GOTBLOCK latch
Files
Get Roody:2d Demo
Roody:2d Demo
A factory where the machine details are designed by you.
Status | In development |
Author | redinator2000 |
Genre | Simulation, Puzzle |
Tags | Automation, Crafting, factory, logistics, Procedural Generation, Sandbox, zach-like |
Languages | English |
Accessibility | Configurable controls |
More posts
- Demo 0.2.3Sep 09, 2023
- Demo 0.2.2Sep 01, 2023
- Demo 0.2.1Jul 28, 2023
- Demo 0.2.0Jul 27, 2023
- Version 0.9.8 alphaJun 30, 2023
- Version 0.9.7 alphaJun 21, 2023
- Version 0.9.6 alphaJun 12, 2023
- Version 0.9.5 alphaJun 08, 2023
- Version 0.9.4 alphaMay 19, 2023
- Version 0.9.3 alphaMay 11, 2023
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